Repair Star Trek Online Autofire Not Working (Solved)

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Star Trek Online Autofire Not Working


I increased it to max when trying to get all 4 weaps set to auto, and the window positions go back to where you have 'em previously after you change it So long as the weapon slots on the UI are cycling through cooldowns, I'm assuming they are still firing. So, to avoid this sort of complication, I'd like a way to easily toggle my weapons to auto-fire whenever they're in range. This saves file(s) in your STO directory with your character's current key bindings.

permalinkembedsavegive gold[–][email protected][S] 0 points1 point2 points 1 year ago(2 children)We haven't touched the power settings (she is so new that I don't want to overwhelm her), so they were defaulted: 50/50/50/50. Deals critical energy damage Wide Arc: This dual heavy cannon weapon has a firing arc of 90 degrees instead of 45. Gamepedia Help Sign In Register Ship weapon From Star Trek Online Wiki Jump to: navigation, search There are two different types of starship weapons: Energy Weapons and Kinetic Weapons. But it was our last mission together before we went to bed, and I wasn't positive that it'd save our progress.

Star Trek Online Autofire Ground

Heralds) Antiproton: +20% critical severity Fluidic Antiproton: 2.5% chance to repel and deal physical damage Voth Antiproton: 25% chance on critical hit to reduce enemy damage output by 9.1% for 10 About Press Copyright Creators Advertise Developers +YouTube Terms Privacy Policy & Safety Send feedback Try something new! Watch QueueQueueWatch QueueQueue Remove allDisconnect The next video is startingstop Loading...

Taxing GoFundMe Donations more hot questions question feed about us tour help blog chat data legal privacy policy work here advertising info mobile contact us feedback Technology Life / Arts Culture Has anyone else had this problem and does anyone know of any solutions? 6 commentsshareall 6 commentssorted by: besttopnewcontroversialoldrandomq&alive (beta)[–]FreakiumCharge weapons & load all torpedoes. permalinkembedsaveparentgive gold[–][email protected][S] 0 points1 point2 points 1 year ago(0 children)I was trying to keep an eye on that, because that happens with me when I run CCA with my main sometimes. Star Trek Online Can't Fire Weapons Weekly Discussions Monday Megathread Archive STO Related Subreddits STOBuilds: ground & ship building resources STO Foundry: STO foundry discussion STO DOFF: discuss doffing in STO STO Trades: post and trade extremely

Spherical Damage Range[edit | edit source] There are weapons that make a sphere of damage on impact. Star Trek Online How To Set Auto Fire At one time you couldn't, but they put it in and then it messed with secondary firing. Join them; it only takes a minute: Sign up Here's how it works: Anybody can ask a question Anybody can answer The best answers are voted up and rise to the This is the official subreddit for Star Trek Online.

Toggle Mouse Look Toggles whether the movement keys move or look. Star Trek Online Can't Shoot I'm looking forward to being able to do some joint training exercises.... Autoplay When autoplay is enabled, a suggested video will automatically play next. If you're on the ground, you need to go into options to activate this functionality.

Star Trek Online How To Set Auto Fire


photons and quantums for when shields are dropped). Star Trek Online Autofire Ground The collective shall prosper with the queen guiding us to the future...or the past! Star Trek Online Weapons Won't Fire Sign in 37 2 Don't like this video?

Her: Or the one... Check This Out This method requires typing console commands into the chat window. with or without it LOL... ;DBring it on Mira! Loading... Star Trek Online Ground Combat Autofire

James Thomas 8,031 views 13:31 Star Trek Online Updated Tips and Tricks for new players. All you have to do is right click the weapon's in the HUD in quick succession. an energy weapon, as that slot, and not the weapon, will still remain auto-fire, even if you take the weapon out of that slot altogether. Source Weapon type Base damage Shots per cycle Seconds per cycle Base DPS Beam Array 100 4 5 80 Dual Beam Bank 128 4 5 102 Single Cannons 72 4 3 95

Toggle Show Game UI Alt+F12 Opens HUD UI to modify positions of HUD displays. Star Trek Online Ship Weapons Won't Fire All rights reserved.REDDIT and the ALIEN Logo are registered trademarks of reddit inc.Advertise - gamesπRendered by PID 12557 on app-583 at 2016-11-16 00:36:02.202256+00:00 running cc9a72c country code: VE. Skill #4 Ctrl+4 Ctrl+Numpad 4 Same as for [CTRL+#] skill.

I am an energy-weapon build doing 40K with a Fleet Galaxy-X.

Guide: Keybinds (a scripting guide): learn to create, save and load scripting files. In fact you can have every weapon on your ship set to auto-fire. Now I seldom target anything, but when, the target sticks reliably. Star Trek Online Ship Won't Fire I could not reproduce that bug so far.

Graviton • Nukara • Omega Force Tachyon • Quantum Phase • Reman Prototype • Romulan Prototype • Sol Defense • Solanae • Terran Task Force Fleet: Fleet Deflector Array Secondary Deflectors I encouraged her to keep trying while I was getting pummeled. Yuku free message boardsUsername or E-mail:Password: ForgotPassword? have a peek here In a tier 5 Cruiser it is possible to fire eight beam arrays in a single shot to devastating effect, though this causes an enormous power drain.

Skill #3 Ctrl+3 Ctrl+Numpad 3 Same as for [CTRL+#] skill. The final boss battle, where a big ass Undine ship pummels you for 2 minutes before support shows up, proved to be frustrating.